HERE COME THE ANDROBOTS
ANDROBOT robots have not been manufactured for years. The company was in the robot business for only a few years. In that time they made quite a mark on the Personal robot scene. Even though you may never get a chance to see an Androbot in person you can read about all the interesting things they could (or were supposed to) do. If you know of any of these robots sitting around collecting dust or parts for these robots (In any condition), Please let me know! I can use any parts I can find for them.
It is time. The Year 1 A.B. opens a new era in technological history - a dream that has engaged man's imagination for centuries. ANDROBOT, INC.
Chairman of the Board of Androbot, Inc. was Nolan Bushnell, who founded Atari and the Pizza Time Theater restaurant chain. Androbot, Inc.'s original robots (Topo and B.O.B.) were designed to provide entertainment and education. As Androbot's promotional brochure says: "A personal robot - as we see it at Androbot - should be play-oriented, rather than work oriented. Not an appliance, but a friend." Androbot made an AndroWagon which easily attaches to B.O.B's midsection, and enables it to transport books, beverages, or the baby's diapers from room to room. It was constructed of the same durable plastic material used for B.O.B. and Topo's body shells. Other software and accessories that were under development include an AndroSentry home security/alarm package, and AndroFridge.
If you have more information about Androbot, please e-mail me and I can add it to the page.
ANDROMAN (Used with the ATARI 2600 game system)
This 12 inch robot is controlled by a joystick via an infrared signal and moves about a three dimensional playing surface while the game action occurs on a video screen. The AndroMan is a supplement to the game. Two areas of action exist, one on the television screen and one on Andorman's three-dimentional playing surface. The robot came with a game cartridge, a set of game pieces imprinted with coded information, and a manual. There are two different scenerios of game play: the monitor screen and Androman's "domain." First, you have to accumulate a number of points by playing the video game, then you must guide Androman around his 3-D landscape to intercept coded game pieces which activate a different type of game play. Androman can even speak to the player, congratulating him, or warning him of danger.
F.R.E.D. (Friendly Robotic Educational Device), a small-sized robot targeted for the 6 to 14 age group. The robot is compact and sturdy. When placed on a tabletop or other flat surface, F.R.E.D. can be programmed to perform any series of movements without tipping off, since its mechanical sensors automatically tell it to avoid dangerous edges. Place a sheet of paper or white poster board under F.R.E.D. and, using its drawing-pen attachment, this Androbot can execute precise renditions of complex geometric shapes designed on the computer screen. Packaged with F.R.E.D. will be a mini AndroWagon, enabling him to transport small items from room to room. Planned options, including an accessory arm, will provide F.R.E.D. with additional abilities and function. F.R.E.D.'s design allows for expansion via future software, such as a voice synthesizer for speech programmable by the user.
TOPO I robot (RF Based Remote control)
All of the TOPO robots had an ABS plastic body (vacuum formed) and a steel base. Topo stands 36 1/2 inches tall. It was designed to be a mobile extension of the home computer, which actually serves as its brains and memory. Aiming at educational markets, Androbot began selling TOPO in April 1983.
The TOPO I robot used a one way RF remote control from an Apple II+ computer system. It could be driven around with a joystick or have the movements pre-programmed. To program the movements you would either use Apple BASIC and call the driver to make the TOPO move or use LOGO and the TOPO Logo extensions. It had no speech or feedback to the computer. Although very cute in appearence it was nothing more than a large remote controlled toy.
Two TOPO II robots dancing in sequence.
The TOPO II & III were much improved. Designed to interface with most popular personal computers (serial port) via a bi-directional IR (infrared) communications link the TOPO II & III could send feedback to the host computer. This I/R link could actually control several TOPO II/III robots at once! These later TOPO robots added capabilities for text-to-speech talking and movement which made it a tool for parents and teachers to encourage children to sit at the keyboard and learn to program. Androbot switched from BASIC programming in favor of the FORTH programming language. Challenging interactive educational games which have TOPO posing questions and rewarding answers verbally or by performing a playful routine - are one major category of programmable software possible.
They were also supposed to be upgradeable via an internal "bus" system which allowed for future upgrades. The only difference I can find between the TOPO II and the TOPO III is that the TOPO III has a different body with a somewhat smaller head. The TOPO III body is made from only 4 panels which saved money on labor to trim each panel and assemble.
This version had extra sensors to help detect people. I believe this one had a single 8086 microprocessor and a multitasking OS. It also had the standard front/rear body panels like the TOPO robots except that it had additional lights in the chest.
BOB (Brains on Board) First version
This version was supposed to have dual 8086 microprocessors and 3MB of memory. I have heard that they never worked quite right and that getting both microprocessors to work together caused a lot of problems. It was just too advanced for the time.
BOB (Brains on Board) Second version
Hey BOB, can you bring me a BEER??
TOPO's more sophisticated cousin, B.O.B., was due to go on the market in late 1983. B.O.B. stands 36 1/2 inches tall and weighs 42 pounds, and is constructed from ABS plastic, with steel used in its base. B.O.B's on-board "native intelligence" derives from Intel 8086 microprocessors combined with 3-megabytes of memory capacity. B.O.B. will navigate a living space and talk in a human-like voice, randomly choosing from over one hundred stored words and phrases. Infrared sensors attract B.O.B. to humans, whom it may follow at will. In the process, it will avoid inanimate objects in its path, through its ultrasonic sensing devices. One additional feature of note: B.O.B. can retrieve a beer or soft drink from an optional AndroFridge, and bring it to wherever its master may be waiting. Equipped with an exclusive Androbus system, B.O.B. has the potential for expansion through add-one to its existing electronic brain and through user created and commercially available software. At the core of the Androbus are ten slots, some of which house the electronic components that comprise B.O.B's current operating system. The remaining slots will be able to accommodate a range of additional cartridges and plug-in boards, for memory and CPU [central processing unit] expansion, for example, as well as for specific functions (i.e., voice recognition or text-to-speech modules). B.O.B's Androbot Control Language (ACL) provides a high level programming capability for the serious enthusiast. According to the manufacturer: "In the future, B.O.B. has the potential for being not only a charming companion, but also an indispensable multitasking computer on wheels. B.O.B. may sound a wake-up call, and coax late sleepers out of bed in the morning; watch over the house; take phone messages and respond to emergencies while the family is away at work or school; and entertain them in the evening after a long day. Its capabilities are limitless, depending only on his owner's programming prowess, enhanced by Androbot-provided hardware accessories and third-party software."
BOB is always the life of the party!
(Well, there were these three robots and ......)
BOB/XA (Brains on Board/Expandable Androbot)
This was the last version of the BOB robot and it was designed and built during the last 6 months of the company before it went under. It used a custom designed XT motherboard with a special ECHO speech card for the voice.
Picture of a prototype TOPO robot with a built-in Vacuum.
TRIVIA: On a visit to Androbot, Inc. for Playboy, David Owen reported: " Soon we heard a whirring noise and turned around just in time to see an honest-to-God three-foot-tall beige robot get stuck in the shag carpeting and make a sound like a car spinning its wheels on a sheet of ice."
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Last updated on 3-24-2002